﻿#define CT_STATIC 0
#define ST_LEFT          0x00
#define ST_PICTURE        48
 
class RscTitles
{
        class BTC_Hud
        {
        idd = 1000;
        movingEnable=0;
        duration=1e+011;
        name = "BTC_Hud_Name";
        onLoad = "uiNamespace setVariable [""HUD"", _this select 0];";
        controlsBackground[] = {};
        objects[] = {};
        class controls
                {
                        class Radar
                        {
                                type = CT_STATIC;
                                idc = 1001;
                                style = ST_PICTURE;
                                x = (SafeZoneW+2*SafeZoneX) - 0.1;//safezonex + 0.1;//0.9
                                y = (SafeZoneH+2*SafeZoneY) - 0.15;//safezoney + 0.1;//0.85
                                w = 0.3;
                                h = 0.4;
                                font = "Zeppelin32";
                                sizeEx = 0.03;
                                colorBackground[] = {0, 0, 0, 0};
                                colorText[] = {1, 1, 1, 1};
                                text = "\ca\ui\data\igui_radar_air_ca.paa";
                        };
                        class Img_Obj
                        {
                                type = CT_STATIC;
                                idc = 1002;
                                style = ST_PICTURE;
                                x = (SafeZoneW+2*SafeZoneX) + 0.045;
                                y = (SafeZoneH+2*SafeZoneY) + 0.045;
                                w = 0.01;
                                h = 0.01;
                                font = "Zeppelin32";
                                sizeEx = 0.04;
                                colorBackground[] = {0, 0, 0, 0};
                                colorText[] = {1, 1, 1, 1};
                                text = "=BTC=_Logistic\=BTC=_Lift\=BTC=_Obj.paa";
                        };
                        class Pic_Obj
                        {
                                type = CT_STATIC;
                                idc = 1003;
                                style = ST_PICTURE;
                                x = (SafeZoneW+2*SafeZoneX) - 0.125;
                                y = (SafeZoneH+2*SafeZoneY) - 0.23;
                                w = 0.1;
                                h = 0.1;
                                font = "Zeppelin32";
                                sizeEx = 0.03;
                                colorBackground[] = {0, 0, 0, 0};
                                colorText[] = {1, 1, 1, 1};
                                text = "";
                        };
                        class Arrow
                        {
                                type = CT_STATIC;
                                idc = 1004;
                                style = ST_PICTURE;
                                x = (SafeZoneW+2*SafeZoneX) + 0.15;
                                y = (SafeZoneH+2*SafeZoneY) - 0.15;
                                w = 0.05;
                                h = 0.05;
                                font = "Zeppelin32";
                                sizeEx = 0.03;
                                colorBackground[] = {0, 0, 0, 0};
                                colorText[] = {1, 1, 1, 1};
                                text = "";
                        };
                        class Type_Obj
                        {
                                type = CT_STATIC;
                                idc = 1005;
                                style = ST_LEFT;
                                x = (SafeZoneW+2*SafeZoneX) - 0.03;
                                y = (SafeZoneH+2*SafeZoneY) - 0.335;
                                w = 0.3;
                                h = 0.3;
                                font = "Zeppelin32";
                                sizeEx = 0.03;
                                colorBackground[] = {0, 0, 0, 0};
                                colorText[] = {1, 1, 1, 1};
                                text = "";
                        };
                };
        };
};